Participants may use any tools or technologies that support web‑based game development, including:
Game Engines
-
Godot (HTML5 export)
-
Unity (WebGL export)
-
Construct 3
-
Phaser
-
Pico‑8 (web export)
Art and Audio Tools
-
Aseprite
-
Piskel
-
Pixelorama
-
Bfxr or ChipTone for sound effects
-
Any openly licensed asset libraries
Optional Utilities
-
GitHub or GitLab for version control
-
Browser developer tools
-
Online pixel‑art editors
-
AI tools for brainstorming or asset generation (must follow licensing rules)
Participants may draw inspiration from:
-
Classic platformers where glitches became speedrun strategies
-
Games with intentionally broken physics or movement
-
Puzzle games that require thinking outside intended rules
-
Retro titles with visual corruption or memory‑overflow quirks
-
Indie games that use meta‑mechanics or fake error screens
-
Personal experiences discovering bugs in games
The goal is to turn glitches into features rather than accidents.
Contact Us & Support ChannelsFor questions, support, or clarification, participants can reach out through:
-
Email: lpo5467899@gmail.com
Below is a curated list of helpful resources for participants:
Game Engines
-
Godot: https://godotengine.org
-
Unity: https://unity.com
-
Construct 3: https://www.construct.net
-
Phaser: https://phaser.io
-
Pico‑8: https://www.lexaloffle.com/pico-8.php
Pixel Art Tools
-
Aseprite: https://www.aseprite.org
-
Piskel: https://www.piskelapp.com
-
Pixelorama: https://orama-interactive.itch.io/pixelorama (orama-interactive.itch.io in Bing)
-
Lospec: https://lospec.com
Sound & Music Tools
-
ChipTone: https://sfbgames.itch.io/chiptone
-
Bfxr: https://www.bfxr.net
-
BeepBox: https://www.beepbox.co
Web Export & Debugging
-
Godot HTML5 Export: https://docs.godotengine.org
-
Unity WebGL Build Guide: https://docs.unity3d.com
-
Construct Export Guide: https://www.construct.net
-
Chrome DevTools: https://developer.chrome.com/docs/devtools/
Glitch & Game Design Inspiration
-
Speedrun Wiki: https://www.speedrun.com
-
Glitch-Based Gameplay (TV Tropes): https://tvtropes.org
-
Game Maker’s Toolkit: https://www.youtube.com/c/MarkBrownGMTK (youtube.com in Bing)
-
Extra Credits: https://www.youtube.com/user/ExtraCreditz (youtube.com in Bing)
Free Asset Libraries
-
OpenGameArt: https://opengameart.org
-
Itch.io Free Assets: https://itch.io/game-assets/free (itch.io in Bing)
-
Kenney Assets: https://kenney.nl/assets
Version Control & Hosting
-
GitHub: https://github.com
-
GitHub Pages: https://pages.github.com
-
itch.io: https://itch.io
